Jodi Forlizzi

Geschke Director and Professor


Curriculum vitae


Human-Computer Interaction Institute

Carnegie Mellon University



Jodi Forlizzi

Geschke Director and Professor


Contact

Jodi Forlizzi

Geschke Director and Professor


Curriculum vitae


Human-Computer Interaction Institute

Carnegie Mellon University




Jodi Forlizzi is the Geschke Director and a Professor of Human-Computer Interaction in the School of Computer Science at Carnegie Mellon University. She is responsible for establishing design research as a legitimate form of research in HCI that is different from, but equally as important as, scientific and human science research. For the past 20 years, Jodi has advocated for design research in all forms, mentoring peers, colleagues, and students in its structure and execution, and today it is an important part of the CHI community.

Jodi’s current research interests include designing educational games that are engaging and effective, designing robots, AVs, and other technology services that use AI and ML to adapt to people’s needs, and designing for healthcare. Jodi is a member of the ACM CHI Academy and has been honored by the Walter Reed Army Medical Center for excellence in HRI design research. Jodi has consulted with Disney and General Motors to create innovative product-service systems.

Publications


Understanding my data, myself: supporting self-reflection with ubicomp technologies


Ian Li, Anind K. Dey, Jodi Forlizzi

ubicomp, Ubiquitous Computing, 2011 Aug 16, pp. 405-414


Psycho-physiological measures for assessing cognitive load


Eija Haapalainen, SeungJun Kim, Jodi F. Forlizzi, Anind K. Dey

ubicomp, Ubiquitous Computing, 2010 Aug 25, pp. 301-310


An analysis and critique of Research through Design : towards a formalization of a research approach


John Zimmerman, Erik Stolterman, Jodi Forlizzi

dis, Designing Interactive Systems, 2010 Jul 15, pp. 310-319


A stage-based model of personal informatics systems


Ian Li, Anind K. Dey, Jodi Forlizzi

chi, Human Factors in Computing Systems, 2010 Mar 9, pp. 557-566


User experience over time: an initial framework


E Evangelos Karapanos, J Zimmerman, J Forlizzi, Jbos Jean-Bernard Martens

chi, Human Factors in Computing Systems, 2009 Mar 3, pp. 729-738


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Projects


Big data and design


I am interested in how metadata can be used for lifelogging, in wellness and healthcare applications, and to help us understand our identity and our legacy.


Design for engagement


My work seeks to provide interaction designs to engage users over the long term.


Design for healthcare


Health care is a system undergoing rapid change in the US. Our country is facing increasing costs, less healthcare coverage, and decreasing quality in health care. We have increasing numbers of elders needing assistance, and individuals struggling to p...


Human-robot interaction


My research in this area ranges from designing robots to assist elders and caregivers in homes and institutions, to designing HRI for robots that can be touched and pushed, to designing interfaces and behaviors for medical robots and robot swarms.


Playtesting games


I am interested in what design patterns make educational games more engaging and more effective. I am interested how the role of social play (such as scorekeeping and leaderboards) and the role of choice (such as order in the game and opponents) affect...


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